|
Written by Razorwing
|
|
Friday, 13 July 2007 |
e released Silgrad Tower v2.5 today! Among the major news is that sandor fixed the missing land bug; TheImperialDragon modded the farming community Ald Nium and (with help from a few others) the fishing village Ebbedin; Razorwing modelled a Hlaalu tileset and moldcave system; and kingevil submitted the first version of the Deepen Moor region. For full information about 2.5, coupled with videos and screenshots, check out the release thread posted on our forum.
|