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Common Tileset is Here
Written by TheImperialDragon   
Wednesday, 28 July 2010

Most TES3 players will remember the Common Tileset - it's the architectural style that was used in such memorable settlements as Pelagiad, Caldera, and even Seyda Neen (where the game started). It was in fact one of the only architectural styles that the Imperials had used on Vvardenfell.

We have finished modeling this tileset, which means that we can now create Imperial-style communities using our very own models (as opposed to relying on models that come from cities in Cyrodiil). One of the first locations that will make use of this tileset is a place from our TES3 mod: Deepen Meadows village, which is the collection of farms east of Silgrad Tower (the city).

 

Happy New Year!
Written by sandor   
Thursday, 31 December 2009

TheImperialDragon finalized  the Silgrad hills preset and the last core region has been merged. We're planning to release Silgrad Tower v3.0 in the Summer of 2010.

The city of Steadhelm has been finished, many thanks to jucklesjenk and Trankintor.


I wish everyone a Happy New Year!

A new look at our lands
Written by Razorwing   
Monday, 06 July 2009

Silgrad Tower's landsTheImperialDragon recently created a new composite map of our lands, which you can see to the right. The new version looks quite different than the previous, also created by TheImperialDragon back in July 2007. Most notably our swamp Deepen Moor, situated in the central part of our lands, together with our Bitter Coast region to the east is much more detailed and intricate. The countless pools and minor bodies of water serve to strengthen the marshy impression.
       Also worthy of note is the handmodded, slim river flowing from the city of Soluthis, north-by-northwest of Deepen Moor, and exiting in the river Ashunor just north of Deepen Moor. The river provides a logical waterway to Soluthis' harbor, the latter of which is still a work-in-progress. You'll also notice another river, flowing from the southmost bend of Ashunor down towards our capital Silgrad Tower.

New sewers from TheImperialDragon
Written by Razorwing   
Thursday, 25 June 2009
TheImperialDragon has created a new sewer tileset for our mod, based on the design of the sewers seen in The Elder Scrolls III: Morrowind: Tribunal. The tileset will see many uses in our mod, since its design isn't connected to any of the other architecture styles. It's first use is for a location TheImperialDragon modded for his new Fighter's Guild quest, entitled "Rethan Gang".

Here are screenshots of the new sewers:

 

 

The Forgotten Garden Released
Written by Razorwing   
Tuesday, 09 June 2009

The Silgrad Tower team is proud to present our teaser mod, entitled The Forgotten Garden. With it, we hope to give players hours of entertainment as well as an impression of what our full, future release will be like. A lot of us in the team pooled together to work on the teaser and we feel it represents the best of our work, ranging from quests and AI to voice work and models.

"The Forgotten Garden" offers new lands to explore, several fully voiced, unique characters and hundreds of new, handmade models. You'll get to explore new dungeons and work your way through new quests, and may even find yourself the owner of an estate with plenty of storage capabilities. Once you enter Morrowind, you'll notice many differences from Cyrodiil... pay keen attention to the rumors to learn the lay of this new land.

Below is a selection of screenshots from our teaser mod. For more screenshots and information please see our BSG release thread.

Please check our own forum thread as well.

 

If you would like to rate our mod please check our TES Nexus account, TES Nexus FGa or PES account.


     

     

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